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"PerilousPits"
Owner: kev
Showcase Entry: PerilousPits
Total Entries: 2
kev
Entry: 2
09/11/2002
10:21 AM
Quick update ive spent the last couple of days touching up the first worlds model and im just about done :) just need to texture it and then there will be an updated version available. some other things that will be new to this update is ive designed the first 6 levels :) and rewrote some of the level scrolling code. floor tiles now have different textures for the sides and top i whent this way because of the problems with texture raping on action floor tiles that just looked to cheesey!

kev
kev
Entry: 1
05/23/2002
08:44 AM
*edit
well finaly ive now added flexi shadows under the ball, im now working on adding some buildings to each side of the level.
*unedit

Ive now added some extra floor tiles, Ice and Stop and Wait tiles, theres a 3d text count down on the S&W tiles, also the ball movement has been updated, ive decided to use a textured sphere for the ball instaid of a .3ds mesh.

thanks
kev

Revision Details (Current Rev: v1.02a)
stop and wait tiles added, with visual countdown.
some updates on the balls movement
ice floors added
first world now added, contains 6 levels
finaly you can now jump left and right
3d model added for game title
fixed the speedfloors/slowfloors after changing to 4 floor tiles
fixed the jump when at high speed of speed floor
4 floors added
level timmers added
slowdown floors added
speed move keys added
fixed some more of the repostion code
title page added
also changed the lives down to 3
changed keys f and b, to keys a and z this will move the ball forward and back
added a shadow to the ball, yea i now its not the best :) i will sort it.
added some levelfx, you only see a small amount of the level.
speedfloors added
FIXED the repostioning of the ball
cleaned up the jump of the ball
some camera movement added
added code to handle multi levels
each entity as it own uniquie texture now
added keys f and b this will move the ball forward and back
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