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"PerilousPits"
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Total Entries: 2 | kev Entry: 2 09/11/2002 10:21 AM
| Quick update ive spent the last couple of days touching up the first worlds model and im just about done :) just need to texture it and then there will be an updated version available. some other things that will be new to this update is ive designed the first 6 levels :) and rewrote some of the level scrolling code. floor tiles now have different textures for the sides and top i whent this way because of the problems with texture raping on action floor tiles that just looked to cheesey!
kev | kev Entry: 1 05/23/2002 08:44 AM
| *edit well finaly ive now added flexi shadows under the ball, im now working on adding some buildings to each side of the level. *unedit
Ive now added some extra floor tiles, Ice and Stop and Wait tiles, theres a 3d text count down on the S&W tiles, also the ball movement has been updated, ive decided to use a textured sphere for the ball instaid of a .3ds mesh.
thanks kev
Revision Details (Current Rev: v1.02a) stop and wait tiles added, with visual countdown. some updates on the balls movement ice floors added first world now added, contains 6 levels finaly you can now jump left and right 3d model added for game title fixed the speedfloors/slowfloors after changing to 4 floor tiles fixed the jump when at high speed of speed floor 4 floors added level timmers added slowdown floors added speed move keys added fixed some more of the repostion code title page added also changed the lives down to 3 changed keys f and b, to keys a and z this will move the ball forward and back added a shadow to the ball, yea i now its not the best :) i will sort it. added some levelfx, you only see a small amount of the level. speedfloors added FIXED the repostioning of the ball cleaned up the jump of the ball some camera movement added added code to handle multi levels each entity as it own uniquie texture now added keys f and b this will move the ball forward and back |
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