|
"GalAxis Lives"
|
Owner:
| skully
| Showcase Entry:
| GalAxis
| |
Total Entries: 2 | skully Entry: 2 06/01/2002 01:49 PM
| Ok...
Healing in the safe zone is in. I've commented out the credit subtraction... since they arent in yet :)
Its only barely in.. you dont have to sit at a bay or anything.
Skully
| skully Entry: 1 06/01/2002 01:43 PM
| GalAxis lives...
I recently changed the name of the game to GalAxis.. This move I think was ultimately a good one. Although I liked GalaxyBlitz, others didn't seem to. Many were voicing their suggestions on the irc chat group #blitzbasic on Blitzed.org and ultimately the overall "feelings" on it were that another name was in order.
We went through several and then I suggested GalAxis - a name I had researved some time ago for the next game I plan. But, being that this game is the engine for the next game (full 3d movement though) this one can be GalAxis and the next will be GalAxis - Blahblah.. er something.
It seems more popular so.. by popular demand its now GalAxis! Who says gamers don't get input :)
Whew.. that out of the way.
I found a bug with the movement system that was allowing faster computers to manouvre quicker than slower machines. My mistake.. FIXED! I noticed because Ive been getting my ass kicked lately :)
I think I will hold off on releasing the next version though even with this bug. Reason is that the download is getting pretty heavy already and the way this beta run works is that I insist that the latest version be downloaded.
Once I do a little more fiddling I want to be able to update the program on a file by file basis.. so if I only upgrade the engine you don't have to dl the media again. But I have to have a comparison system and then I have to consider how to make sure the owner of the system knows whats going on. I Don't want any privacy issues!
Next version should have some surprises..
Skully
|
|
|
|