http://www.blitzbasic.com/Community/posts.php?topic=46345Soon I will be adding more features such as joints, eventually leading to the removal of the word "Basic". It will also eventually be able to work with a large variety of physics engines (once I add constraints and such) and languages (assuming a file loader is made by someone who uses that language).
For Blitz3d users who use Tokamak and want to make a simple rigid body object, it does exactly that now.
(Sorry about Freewebs)

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thanks,
Mr. Picklesworth
"Like this cup, you are full of your own opinions and speculations. You must first empty your cup before I can teach you Zen."
Zen Flesh, Zen Bones