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"TCP network server. Handles upp to 400 players !", by wingsoffury
Here is my newest server and client codes.
this network code handles upp to 400 players.
it has ability to send username and user cordinates. and broadcasts.
server manage this by packing all user data into one big 8k package. then it sends this 8k to each clients. clients replys with a 64byte package. broadcast and messages are sent using a second stream.

Everyone may use this code in their projects. but i cant prommise it work flawless. because this is only a mear example how it works.
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