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"fast fading of 2d or 3d screen", by tracer
Using a cheating way the screen gets faded from a color to nothing or from nothing to a color. VERY VERY fast. Uses 3D, so Blitz3D is required. A sprite of a color is placed right in front of the camera, the 2d (or 3d) gets places under this, alpha the sprite and you get a fade.
Code
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